Atari has today announced that its upcoming neon adventure-platformer Mr. Run and Jump will be coming to Switch on 25th July.
Revealed just last month, the game is a frantic platformer set in a neon-drenched world that immediately had us thinking of VVVVVV with its tight, spike-dodging gameplay. Mr. Run and Jump is developed by Graphite Lab and Heavy Horse Games and will see you making your way through six distinct worlds in an attempt to get your little dog back — now that's a mission we can get behind.
There is a brand new release date trailer that you can find above and you can also check out a brief summary from Atari below:
Thrust into the beautiful Realms of Color, the titular Mr. Run and Jump must embark on a fast-paced, fluorescent adventure to defeat the menacing Void and rescue his missing dog, Leap. Envisioned as a speedrunner’s dream, this title demands players use their endurance as well as their dexterity. For those who want a more casual experience, Dynamic Assistance options allow players to set the level of difficulty they want. No matter the skill level, Mr. Run and Jump invites players to dash, dodge, leap, and race their way to victory.
Atari has also announced that it will be releasing a physical, limited-edition 2600 version of the game in authentic cartridge form to really scratch that retro itch. Pre-orders will open soon from the official Atari website.
Will you be running and jumping to grab this one next month? Let us know in the comments.
Comments (6)
Meatboy style platformers are way too intense for me and my old, battered hands.
I like this sort of platformer, but it rally feels like the classic platformer is dead because everyone wants this.
Looks cute; I love the metroid-style rolling. I love games like this as long as the controls feel good, so definitely adding this to my bloated wishlist.
@Poodlestargenerica There are a zillion sub-genres of platformers on Switch, not just these more frenetic ones. I'm not 100% sure what you consider 'classic', but fairly sure they are still alive and well even if the tamer ones don't get NintendoLife articles quite as often.
If the movement feels as slick and satisfying as the animation, Im down. These types of games are so dependent on movement to make them fun.
Looks great! I always end up having fun with these kinds of platformers. I had actually not heard about this one, and will definitely be keeping an eye on it!
Atari seems to have figured things out granted we probably could have done without the VCS but the games they have been releasing have been fun throwbacks to a simpler time in gaming.
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